May 06, 2024  
2022-2023 Catalog 
    
2022-2023 Catalog [ARCHIVED CATALOG]

DESN 138 - 2D Animation


PREREQUISITES: DESN 130 - Fundamentals of Computer Graphics  
PROGRAM: Design Technology
CREDIT HOURS MIN: 3
LECTURE HOURS MIN: 2
LAB HOURS MIN: 2
DATE OF LAST REVISION: Summer, 2011

Provides fundamental instruction how animation scripts are developed as well as how visual stories are told through technical elements such as composition, lighting, framing and perspective. Exploring how to tap into creativity and create interesting original animations.

MAJOR COURSE LEARNING OBJECTIVES: Upon completion of this course, the student should be able to:

  1. Learning basic keyframing techniques and understanding the timeline.
  2. Discuss how to animate masks in your work to reveal and conceal different elements in your compositions.
  3. Learning how to set footage in a scene in 3D space.
  4. Learning how to set up lights and cameras in the scene.
  5. Learning how to properly color correct footage and apply some great effects to composition and transitions to get from one point of scene to the next.
  6. Develop ability to collect all files and footage neatly into a nicely organized file hierarchy followed with a project report detailing everything about our project.


COURSE CONTENT: Topical areas of study include -  

  • Footage
  • Lights
  • Composition
  • Type
  • Filters and effects
  • Colors

 
Course Addendum - Syllabus (Click to expand)