Jul 04, 2025  
2021-2022 Catalog 
    
2021-2022 Catalog [ARCHIVED CATALOG]

VISC 104 - Experience/Interface (UX/UI) I


PREREQUISITES/COREQUISITE: Demonstrated competency through appropriate assessment or earning a grade of “C” or better in  ENGL 093 - Introduction to College Writing  and  ENGL 083 - Reading Strategies for College  or ENGL 095 - Integrated Reading and Writing  or ENGL 075 - Co-Requisite Integrated Reading & Writing .

PROGRAM: Visual Communications
CREDIT HOURS: 3
LECTURE HOURS: 2
LAB HOURS: 2
TOTAL CONTACT HOURS: 4
DATE OF LAST REVISION: Fall 2020

An introductory course that exposes students to the tools, methodology, processes, and design thinking required for effective experience design. Establishes a comprehensive mindset in students for the end users’ needs. Through case studies of a variety of real world projects, examines the practical application of experience design. Defines the field and various employment opportunities.

MAJOR COURSE LEARNING OBJECTIVES: Upon successful completion of this course, the student will be expected to:

  1. Describe, appreciate and apply the history, development, and standards of experience/interface design.
  2. Describe and use UX/UI terminology.
  3. Demonstrate knowledge of the standards, terms, and applications of UX/UI.
  4. Demonstrate an understanding of the various methods used in this field.
  5. Through various assignments communicate your research, analysis, scenarios, etc. which show comprehension of the end users’ needs.
  6. Develop an awareness of all the interrelated factors that impact user experience (ADA compliance, mobile, user centered design, societal factors, etc.).
  7. Demonstrate sound user experience design practice relative to the enhancement of communication and visual appeal.
  8. Evaluate your peer and professional work critically.


COURSE CONTENT: Topical areas of study include -  

Accessibility, including ADA Compliance and 508 Compliance

Usability (user testing) Testing Methods

Intro to Design Process and Methodologies

User Research Methodology

Research Synthesis

Design language/patterns

Mobile user considerations

Designing for the user (user centered design)

User Validation

Analyze Navigation conventions

User tasks + Diagrams

Prototyping Methods

Wireframing & Workflow development

The Quality Assurance (QA) Process
Course Addendum - Syllabus (Click to expand)